Small games, careful reviews

No press releases, no scores out of ten without an explanation. Just what the game is like to live with. FISHIN' FRENZY.

Read the review «FISHIN' FRENZY» →
FISHIN' FRENZY Simulation · 4.0★
144games tested
69articles written
2years running
0paid placements

Why us

Battery and size

How much space it takes and how quickly it drains a phone — both are in the review.

We finish what we start

A review only goes up after at least a week with the game, not after ten minutes of the tutorial.

Offline first

Every review says plainly whether the game works on a plane or a train without signal.

Ads and purchases, measured

We count how often ads interrupt play and what the paid version actually removes.

FISHIN' FRENZY
Simulation

Run a small bakery through one night. Short shifts, warm art, no energy bar.

★★★★☆ 4.0
Ember Realms
RPG

A pocket role-playing game with a real story and turn-based fights you can pause.

★★★★☆ 4.4
Tile Harbour
Puzzle

A calm match puzzle with a harbour to rebuild between levels.

★★★★★ 4.5
Signal Lost
Puzzle

Rebuild broken radio circuits. Hard from the start and honest about it.

★★★★★ 4.5
Quiet Harbour Tales
Adventure

A gentle point-and-click adventure set over one summer in a harbour town.

★★★★★ 4.6
Paper Routes
Strategy

Draw delivery lines across a growing town. Quiet, clever and unforgiving later on.

★★★★☆ 4.0

Editor’s pick

Ember Realms
RPG

Ember Realms

★★★★☆ 4.4

Ember Realms is a role-playing game built for short sessions: a fight lasts a couple of minutes, saves happen constantly, and the story picks up exactly where you left it. The writing is better than the genre usually manages on mobile.

  • Turn-based, pauses anywhere
  • No pay-to-win
  • Around fifteen hours of story
  • Works offline
Read the review →

Latest articles

Articles →
When ads cross the line
July 9, 2026 · Iris Vale

Where we stop recommending a game, no matter how good it is.

opinion
How we review a game
June 17, 2026 · Iris Vale

A week with the game, the purchases bought with our own money, and notes taken as we go.

about

What readers say

«Run a small bakery through one night. Short shifts, warm art, no energy bar.»

Lena · FISHIN' FRENZY

«A pocket role-playing game with a real story and turn-based fights you can pause.»

Clara · Ember Realms

«A calm match puzzle with a harbour to rebuild between levels.»

Rafael · Tile Harbour

Questions & answers

How do you choose what to review?

Readers suggest most of them by email. The rest come from what we see people playing around us.

Can I republish your reviews?

A short quote with a link is fine. For anything longer, write to us first.

Do you review paid games?

Yes, and we prefer them. A game you pay for once usually treats your attention better than a free one.

Why are there no scores out of ten?

A number without an explanation tells you nothing. We give a short verdict instead, and say who the game is for.